Development of Thermoquest Learning Media: Exploring The World Of Temperature, Heat And Expansion Through Educative Board Games
Abstract
This research aims to develop and evaluate learning media based on the Monopoly board game to increase understanding of the physical concepts of temperature, heat and expansion. The development method used is the Multimedia Development Life Cycle (MDLC) until the testing stage. Monopoly game media is designed to provide an interactive and immersive learning experience that integrates game elements with physics concepts. Data analysis uses qualitative descriptive analysis. The trial results show that Monopoly learning media received the highest assessment in functional aspects and aspects of interactivity and player involvement with a respective feasibility percentage of (85.00%). Meanwhile, the lowest aspects are readability of media material (80.00%), learning effectiveness (80.00%) and suitability to learning objectives in the curriculum (70.00%). Monopoly learning media meets the eligibility criteria by achieving an average of 80.00%. Thus, monopoly game-based learning media has the capacity to support understanding of the concepts of temperature, heat and expansion so that it can be effectively used in science learning.
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